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Animation

  • Flexible Coordinate Systems
    Points, Vectors, Trajectories, Euler (position + angle), Matrix, Angles, and moreā€¦)
  • Automatic time management and time scaling across all Scene and Object animations.
  • Repeating, keyframeable tracks, using full bezier interpolations and automatic bezier control point adjustment, across all coordinate systems, colors, animatable values (strings, ints)
  • Built in animation helpers, with
    Fade-In/Fade-Out
    Slide/Move